KiwiJS v1.2.2 Ready To Roll

We’re pleased to announce KiwiJS v1.2.2 is now available. This release fixes a number of bugs in animation and geometry.

Download KiwiJS v1.2.2 here.

Bug fix list includes:

  • Animation now correctly plays non-looping animations.
  • Animation.onPlay, .onStop, .onupdate, .onLoop, and .onComplete now correctly documented in API.
  • Geom.Intersect.circleToRectangle() and Geom.Intersect.lineToRawSegment() now work correctly in all cases.
  • Geom.Intersect.lineSegmentToRectangle() is now named correctly in API docs.
  • Geom.Line.perp() can now deal with points at (0,0) and other edge cases.
  • Added method Geom.Intersect.lineSegmentToRawSegment() to allow lineSegmentToRectangle() to function correctly.
  • Animation now correctly plays 1 frame animations and dispatches signals appropriately.
  • Utils.GameMath.nearestAngleBetween() now returns normalized angles so results are truly nearest.
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