Artificial Intelligence Tree Plugin Renders Humanity Obsolete

Announcing the launch of the new AI Tree plugin for KiwiJS. This plugin allows you to create powerful, easy-to-understand behaviour trees to drive intelligent behaviours on your game entities.

Behaviour trees are great for quickly developing sophisticated behaviours. Here are a couple of examples.

In the first example, patrolling guards react to their environment and remember their patrol even when interrupted.

In the second example, flying entities seek companionship, food, and personal space in a simulation using more than 15,000 AI nodes.

And as a bonus, we’re pretty sure the plugin won’t attempt to take over the world. We know you keep your stuff there.

You can obtain the plugin from its Github repository. And don’t forget to check out the Plugins page for more industrial-strength game solutions!

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